PROJECT CREDITS: AT&T "BEAT CITY" Project Name: AT&T "Beat City" Project Length: :30 Ad Agency: BBDO City/State: New York, NY Chief Creative Officers: David Lubars, Bill Bruce Executive Creative Director: Susan Credle SVP Creative Directors: Darren Wright, David Skinner Associate Creative Director/Copywriter: Patrick Herold Associate Creative Director/Art Director: Tim Zastera Wettstein Agency Senior Producer: James Alvich Agency Head of Production: Regina Ebel Music Producer: Jean Scofield Production Company: Stardust Studios City/State: New York, NY Director/Creative Director: Alan Bibby Executive Producer: Mike Eastwood Head of Production: Beth Vogt Senior Producer: Greg Heffron Assistant Producer: Ryan McRee Sr. Art Director: Julian Bevan Technical Director: Greg Anderson Editor: Andrew Borin Designers: Tae Kim, Aaron Mauer, Neil Tsai, Jonathan Wu Storyboard Artist/Illustrator: Glenn Urieta CG Supervisor: Keith McCabe 3D Modelers: Tom Cushwa, Scott Denton, Atsuki Hirose, Weichieh Yu, Christian Day Character Modeling & Rigging: Lee Wolland 3D Animation: Carmine Laietta, Christian Day, Anton Tokar, Miles Southan, Scott Hubbard 3D Character Animation: Pat Porter, Miles Southan 3D Endtag Animation: Robin Roepstorff 3D Lighting & Texturing: Eric Concepcion, Mirelle Underwood 3D VFX: Forbes Hill, Mitch Deoudes, Ryan O'Phelan Compositors/Animators: Tonya Smay, Eric Bauer, Chris Lohouse Character Wardrobe: Alice Bertay Motion Capture Company: Perspective Studios City/State: Glen Cove, NY SVP Studio Operations: Chuck Mongelli Mocap Supervisor: Rich Nelson Post Production Manager: Evan Elderedge Music Company: DeeTown Entertainment City/State: New York, NY Music Track: "You're Supposed To Be My Friend" by 1990s, remixed by DeeTown Final Mix Company: Sound Lounge City/State: New York, NY Mixer: Tommy Jucarone -- To showcase a promotional offer from AT&T for the new Sony Ericsson W350 cell phone, which features the Walkman(R) 2.0 Music Player, BBDO's creative team put together a creative brief describing a character listening to music on his Sony Walkman phone and calling for his clothes, hair and demeanor to change as his music changed. Based on that, Alan and his team at Stardust jumped at the opportunity -- and then worked around the clock over the next five weeks to deliver their finished project in full HD resolution.